About

I’m a Brazil-based game writer and narrative designer. Currently, I am working with various clients on a few unannounced video game projects in the Dark Fantasy VN/JRPG, 1st-person Horror, and Relaxing Job Sim genres.

On the tabletop RPG side, I have taken projects from early ideation all the way to release: original games (like the horror one-shot engine Death Sentence), adventures and player options for established systems (D&D 5e, Pathfinder 2e, Stillfleet), campaign settings ranging from 8 to 500+ pages (like Kickstarter success The Kingdom of Keshanar), and plenty of other modalities; solo and alongside large international teams. My client list includes respected publishers such as Icaurs Games, Lone Colossus Games, and Stillfleet Studio.

If you need a narrative designer or writer with an experienced game master’s brain, feel free to reach out!

When I’m not creating or inhabiting fictional worlds, I’m likely lifting heavy sandbags, homebrewing beer, or pretending to fall over for my kid’s entertainment.